Skip to main content

[BUG] IMPORTANT RUNES

There's a bug in the rune list; the card unit "lock" also applies to runes and doesn't allow more than three runes. Therefore, it prevents decks from being uploaded to events or saved because they're illegal. Can you fix this? Thanks.

P.S.: It also puts them in the main deck, and then you have to drag them down to the runes section.

1 comment

Log in to comment and vote

Comments1

  • Evan Farrell

    Team•

    Jun 6

    Thanks for the detailed report and screenshot. I found no exact duplicate and opened this as HYD2-7606 in our engineering backlog so we can track the Rune-specific deckbuilder validation/placement bug: Runes should go to the Rune section and should not be constrained like Unit/main-deck cards.